“Equipment Becomes the Key to Victory! Patch 9.14 Equipment Adjustments in Teamfight Tactics Fully Explained” (“New Patch Arrives! Unlock New Strategies! Patch 9.14 Equipment Adjustments in Teamfight Tactics Revealed!”)
\”\”Equipment Becomes the Key to Victory! Patch 9.14 Equipment Adjustments in Team
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“Equipment Becomes the Key to Victory! Patch 9.14 Equipment Adjustments in Teamfight Tactics Fully Explained” (“New Patch Arrives! Unlock New Strategies! Patch 9.14 Equipment Adjustments in Teamfight Tactics Revealed!”) [Equipment Adjustments]
Teamfight Tactics is an auto-battler game and in the official update of Season 6, it will bring a new version called “Hextech Amplification”. In the new version, there will be some changes to the equipment in the game. So, what changes will the equipment bring? Let’s find out together.
[Hextech Amplification – Gunslingers]
After using their ability, they will gain bonus attack speed, with the duration extended from 1.5 seconds to 1 second. Additionally, every 3 basic attacks will increase the attack speed bonus.
[Dragon’s Claw, Negatron Cloak, and Berserker’s Axe]
Provide additional health, with each item granting extra armor. The duration is extended from 2 seconds to 4 seconds.
[Luden’s Echo]
At the start of the combat phase, provides all allied champions with 20% of their maximum mana for 3 seconds.
[Blue Buff]: Restores 2% of missing health per second.
[Needlessly Large Rod and Sparring Gloves]
At the start of the combat phase, provides all allied units with 150% bonus attack speed (up to 5 stacks).
[Chain Vest and Bramble Vest]
The wearer gains 20 additional ability power.
[Giant Slayer/Infinity Edge/Last Whisper]
The wearer gains an additional 30 attack damage and 40% critical strike chance.
[Sunfire Board]
Reduces the armor of a nearby enemy by 20% and grants a 20% true damage reduction effect to surrounding allies for 5 seconds.
[Recurve Bow]
Provides 40 armor.
[Negative Cloak]
Provides 60 armor.
[Tear of the Goddess]
Provides a shield value of 50 ability power.
[Spatula]
Provides 70 attack damage but cannot critically strike.
[Thief’s Gloves]
At the end of the combat phase, provides the hero closest to it with 20 armor and magic resistance.
That’s the full analysis of the equipment adjustments in Patch 9.14 in Teamfight Tactics.
“New Patch Arrives! Unlock New Strategies! Patch 9.14 Equipment Adjustments in Teamfight Tactics Revealed!”
Teamfight Tactics welcomes the new 5.5 Season, and in this update, the “old version” of equipment adjustments becomes “new strategies”! Under the new mechanism, players’ tactical strategies will no longer be fixed but determined by a set of strategies. Now let me share with you.
New Version Plan:
[Hextech Synergy] Hextech Amplification Effect: When your Hextech champion dies, their ability becomes selectable.
[Hextech Synergy] At the start of the combat phase, Hextech champions enhance all allies’ attack speed by 20% for 8 seconds.
[Monster Drop] Defeating a Hextech champion grants 1 Dragon’s Claw (based on the current drop rate), which provides the carrier with 50% additional life steal during combat.
[Pirate Synergy] At the start of the combat phase, Pirate champions steal some equipment from the enemy. These Pirate equipment will disappear after you use a piece of equipment.
[Lucky Star] Synergy
When your Lucky Star champion is on the board, Lucky Star synergy champions gain additional attribute bonuses, and Lucky Star champions also receive extra buffs.
[God-King] and [Mage] champions
At the start of the combat phase, God-King champions gain additional health and ability power and can apply a Guardian Angel effect to themselves. When a God-King champion equips this artifact, it will apply a Divine Veil to them, which lasts until the end of the battle (up to 5 stacks).
[Tidehunter] and [Vanguard] champions
[Vanguard] champions stun their targets for 1.5 seconds when they cast a mana spell or deal damage. However, this effect cannot be triggered when stunned.
[Mystic] and [Vanguard] champions
[Mystic] champions decrease their magic resistance by 50% when casting their ultimates. If the wearer happens to be in the sphere of a [Chalice of Power], [Mystic] champions also gain extra magic resistance.
[Mystic] and [Vanguard] champions
[Mystic] champions and [Mystic] champions
At the start of each battle round, [Alchemist] champions provide themselves and other [Alchemist] champions with double gold. When an [Alchemist] champion equips an item, it will explode after casting a spell, dealing damage equal to their maximum mana to nearby enemies.
[Dark Mage] Team Composition
Core champions of the [Dark Mage] team composition: [Syndra], [Veigar], Camille, Morgana (Ahri, Ahmet), Viktor
Core champions of the [Dark Mage] team composition: [Elise], [Ash]
Core champions of the [Dark Mage] team composition: [Sylas], Lulu, Syndra
[Light and Dark] Team Composition
The mechanism of the [Eternal Forest + Ocean] synergy is the mechanism of the [Eternal Forest] synergy is the mechanism of the [Eternal Forest] synergy is the mechanism of the [Eternal Forest], the mechanism of the [Glacial] synergy is the mechanism of the [Glacial] synergy is the mechanism of the [Glacial] synergy is the mechanism of the [Glacial] synergy is the mechanism is the mechanism of the [Glacial].
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