LOL Data Analysis: Revealing Hidden Power Indices! (Breaking the conventional power evaluation methods to help you win in LOL!)
LOL Data Analysis: Revealing Hidden Power Indices! (Breaking the conventional p
LOL Data Analysis: Revealing Hidden Power Indices! (Breaking the conventional power evaluation methods to help you win in LOL!) LOL Data Analysis: Revealing Hidden Power Indices! (Breaking the conventional power evaluation methods to help you win in LOL!)
Today, let’s share with you the calculation method for hidden power!
[Calculation Method for Hidden Power]
In the “Records” section, we will find two branches: “Total Records” and “Number of Heroes” (Total Hero Records). Among them, Hero Records and Number of Heroes belong to the same type of total hero records, while Number of Heroes belongs to other types of total hero records;
[Battle Performance (Overall Rating)]
We can see that the performance of battles (comprehensive situation/event performance, game duration, etc.) can be accumulated, while the total evaluation of heroes’ battle records requires reaching the corresponding overall rating to obtain;
[Data Judgment Rules Explanation]
1. Each hero’s overall rating is divided into three types. From high to low, they are “complete victory, negative score, killing spree”, each representing different comprehensive abilities.
2. Each hero’s “complete victory”, “negative score”, and “losing streak” are divided into several ranges: complete victory, losing streak, consecutive losses, death.
3. Each hero’s overall rating will increase as the player’s level increases, with a one-level increase resulting in an increase in the overall rating.
4. The player’s level is influenced by “tactical configuration (win rate, equipment)”, and when a hero’s valor value reaches a certain requirement, that hero cannot be deployed.
5. The player’s victory points directly affect the “game duration”.
6. Each player’s “win streak” and “kill count” will affect the player’s “gold medal, silver medal”, and “double bounty”.
7. In “Ranked Matches (Matchmaking)”, the system will provide additional rewards based on the current player’s level (for example, when a ranked match fails, the system will deduct your current win streak count).
8. When a player’s rank reaches below Gold (including Gold), the player’s rank will automatically be promoted to Gold.
9. In “Ladder Matches (Matchmaking)”, the system will provide corresponding point bonuses and rewards based on the player’s rank (e.g., if you are currently in the Gold rank, you will receive 100 rewards).
10. Each hero’s performance in “Team Fights” is related to “Records”.
11. The battles in Ranked Matches (Ranking) will be displayed in the settlement interface after the confrontation ends. (Note: “Ranked Matches” are matched based on player level)
A Breakthrough in Conventional Power Evaluation Methods to Help You Win in LOL!
As the worldview of “League of Legends” deepens, more and more players have started to pay attention to their own power. However, evaluating power has always been a problem, and many players do not know how to judge whether they can win or not!
In the game, players often encounter situations where they cannot defeat or win against their opponents. In the mobile game “LOL”, power is one of the main criteria for evaluating the strength of a hero. “Power” is the most direct way to show a player’s strength. The level of “power” directly determines the key factor for winning a match.
When a player’s power is lower than the opponent’s, the power assessment will show “0”. If a player’s power is higher than the opponent’s, they will achieve a good result. If the power is higher, they will get a very poor result. At this time, players can selectively improve their power value based on their own situation, so as not to miss game opportunities due to a too high power!
If a player’s power is higher than their opponent’s, the system will give the player a clear “victory judgment point”. If a player’s power is equal to the opponent’s, the system will automatically calculate the opponent’s strength and give the player certain rewards, which is the key to victory!
In the game, power evaluation is based on data and comparisons of data. Data and data are the only criteria for measuring power, so players must seriously consider their own combat level and strength!
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