Breaking the Dimensional Wall, Fantasia Sango War Ignites Cross-Border Battle (New Strategy Strikes, Fantasia Sango War Reshapes Battlefield)
Breaking the Dimensional Wall, Fantasia Sango War Ignites Cross-Border Battle (
Breaking the Dimensional Wall, Fantasia Sango War Ignites Cross-Border Battle (New Strategy Strikes, Fantasia Sango War Reshapes Battlefield) Breaking the Dimensional Wall, Fantasia Sango War Ignites Cross-Border Battle (New Strategy Strikes), in this update, we have discovered a new gameplay “Cross-Border PK”. Although the introduction of this gameplay has aroused much anticipation among players, it has also left many players puzzled about what it actually is and what kind of mode it is. Let’s take a look together with the editor!
Breaking the Dimensional Wall, Fantasia Sango War Ignites Cross-Border Battle (New Strategy Strikes)
1. New Cross-Border Mixed Battle gameplay, opens every Thursday night from 20:00-22:00, each person can participate up to 3 times per day.
2. Within this server, Cross-Border Mixed Battle takes place from 21:00-21:30 every Thursday, for players at level 30 and above.
3. In Cross-Border Mixed Battle, players will be matched with other players for duels based on their own levels.
4. After winning a battle, players will receive experience and item rewards, as well as points.
5. In Cross-Border Mixed Battle, players can bring along pets, companions, and summoned beasts.
6. In Cross-Border and Cross-District battles, players can participate individually or in teams, and can also invite friends to fight together.
7. When there are units from different factions in a team, or when they are in the same camp, at the end of the battle, both teams will swap lineups.
8. Players cannot use skills and potions during the battle.
9. If a player’s team is completely sealed by the enemy team in battle, it will be a defeat; if a team is sealed by all other teams, it will also be a defeat; if a team is completely sealed, it will be a defeat; if a team is sealed by all other teams, it will be a defeat, a defeat in battle; if a team is sealed by all other teams, it will be a defeat.
10. If a player fails in battle, they cannot revive, but will lose a certain amount of health.
11. At the end of the battle, if the player wins, the victorious side will receive a large amount of experience, items, and money.
12. In Cross-Border Mixed Battle, players can freely choose to enter the battle or switch targets in the scene interface to engage in battle.
13. At the end of the battle, players will have a certain cooldown time during which they cannot switch battle targets.
14. In Cross-Border and Cross-District Mixed Battle, players can only choose to participate individually and cannot form a team, and they cannot buy potions.
15. Players can click on the “Map” button in the upper right corner of the screen to enter the activity scene, where multiple NPC points are distributed, including “Changshou Village”, “Baoxiang Country”, and “Liangjie Mountain”.
16. After the battle ends, the remaining HP and number of deaths of both teams will be displayed.
17. At the end of the battle, players can earn points, but there will be no deduction of points for a defeat in battle.
18. After the battle ends, depending on the outcome of the team, players can receive corresponding rewards.
New Strategy Strikes, Fantasia Sango War Reshapes Battlefield
In the upcoming version of Fantasia Sango Mobile, some new gameplay has been reshaped, and changes have been made to the battlefield layout as well. This time, let’s take a look at the new strategy strikes.
First, the selection and adjustment of formations. Although the current mainstream gameplay is centered around Dragon Palace, considering that some teams require the advantage of going first, we can choose formations according to our own situation. In the current PK environment, many players choose a composition of two physical damage dealers, one healer, and one support. However, such a combination can make oneself vulnerable in certain aspects. Once being killed by the opponent, the team’s sustainment ability will be greatly limited. Therefore, in the arrangement of formations, we can try more single-target killing or AoE killing formations. In specific situations, if the opponent has Lion Camel Ridge or the Great Tang Official House, we can choose to bring a Fangcun Mountain as our sealer. And if the opponent has Potala Mountain or Huasheng Monastery, we can choose two sealing disciples, combined with our own healing, to drag the opponent into our own rhythm, and then suppress them through point killing.
Another aspect is the carrying of pets. Since the number of pets that can be carried is currently limited, in order to ensure that pets can successfully enter the field, we can choose blood pets or slow-moving pets. The roles of these pets in the battlefield are still very prominent. And in maps like Ground Transport Formation, we can choose to use formations like Tiger Wing Formation to deal with it, because the speed bonus it brings can allow us to reach the battlefield faster. As for Tortoise Prime Minister, if its speed is too low, it is very likely that it won’t be able to enter the battlefield.
Lastly, among the entire progression of the game, the most noteworthy is undoubtedly the issue of pet selection. Although the current PK environment has been thoroughly disrupted, the selection of pets has not changed too much. After a period of time, as players’ levels increase, the choice of pets will also change. Therefore, if you are an ordinary player, the author suggests that you stick to using some conventional pets.
The above is the new content we have shared this time: New Strategy Strikes, New Battlefield Layout!
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