Frost Covenant Mission Guide: Explore the Frozen Wastes of the WLK Continent (World of Warcraft New Chapter: Frost Covenant Mission Challenges Your Spirit of Adventure)

Frost Covenant Mission Guide: Explore the Frozen Wastes of the WLK Continent (W

Frost Covenant Mission Guide: Explore the Frozen Wastes of the WLK Continent (World of Warcraft New Chapter: Frost Covenant Mission Challenges Your Spirit of Adventure) Frost Covenant Mission Guide: Explore the Frozen Wastes of the WLK Continent Mission Guide: Explore the WartNo_Ivu Mission Challenges Your Spirit of Adventure. As a highly difficult mission in the World of Warcraft Classic, the Frost Covenant Mission presents a great challenge. Now, let’s share the mission guide for the Frozen Wastes of the new chapter in the World of Warcraft, and let’s take a look together.

The method for completing the Frost Covenant Mission in World of Warcraft:

After entering the Snow Valley, find the blue marker on the map and enter the underground cave of the snowy area through the portal.

Then, find Icecrown Citadel, enter from there and find a teleportation point to enter the underground world of the Abyss. Inside, find a crystal tree and use the seed of the crystal tree to plant it. After waiting for a period of time, you can obtain the “Totem of Kingship,” which is the Totem of Kingship.

The function of the Totem of Kingship: It allows players to summon the guardian deity, Wagner. Wagner possesses immense power and can summon powerful guards and warriors.

The above is the complete content of the guide for the Frozen Wastes mission in the new chapter of World of Warcraft. For more related information, please pay attention to the mobile game website!

World of Warcraft New Chapter: Frost Covenant Mission Challenges Your Spirit of Adventure

The adventure journey in World of Warcraft is about to begin. This tutorial will introduce you to the strategy and skills of the “Frost Covenant” mission, hoping to be helpful to you.

In the game “Starting the Journey,” we will encounter many new missions and stories. These new missions and stories will help you understand the worldview, background, and character of the entire game. You will start as a novice and embark on a wonderful and long story!

【1】Act One

After completing the prologue, we will get the following items:

Staff (Temporary Translation): Increases spell power by 5;

Weapon (Upgradeable): Increases durability of 2 equipped items;

Necklace (Can be upgraded or synthesized): 50% chance to blind enemies for 3 seconds when using magic;

Chest Armor (Can be upgraded or synthesized): Increases armor value by 30;

Cloak (Can be upgraded or synthesized): Increases stamina by 20;

Shoes: Increases movement speed by 10;

Cloak (Can be upgraded or synthesized): Increases stamina by 15;

Necklace (Can be upgraded or synthesized): Increases armor value by 25;

Ring (Can be upgraded or synthesized): Gains one of the 10 special attributes;

【2】Act Two

After completing the previous mission, we will enter “Alterac Valley” (quest). We will receive a mission called “Divine Light.” The mission requires us to eliminate all the monsters sealed on Hellfire Peninsula and kill all the evil creatures. We need to defeat all the evil spirits in battle to achieve the final victory – completing the mission and obtaining rewards.

Staff (Temporary Definition): Increases intelligence by 5;

Weapon (Not upgradeable): Increases durability of 4 equipped items;

Necklace (Can be upgraded or synthesized): Increases maximum health by 50;

Cloak (Can be upgraded or synthesized): Increases agility by 25;

Shoulder (Can be upgraded or synthesized): Gains 30 stamina;

Backpack (Can be upgraded or synthesized): Gains an additional 25 maximum health;

Ring (Can be upgraded or synthesized): Gains 30 strength;

Belt (Can be upgraded or synthesized);

Necklace (Can be upgraded or synthesized): 10% chance to use a healing skill on the target and deal damage equivalent to 10% of their maximum health.

Staff (Temporary Definition):

Weapon (Upgradeable): Increases attack power of 4 weapons;

Chest Armor (Not upgradeable): Increases physical attack by 15.

Necklace (Can be upgraded or synthesized): Increases magic attack by 15;

Cloak (Can be upgraded or synthesized): Increases stamina by 15;

Pants (Can be upgraded or synthesized): 10% chance to use a healing skill on the target and deal damage equivalent to 10% of their maximum health;

Gloves (Can be upgraded or synthesized): 10% chance to use a healing skill on the target and deal damage equivalent to 10% of their maximum health.

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