Unveiling the Secrets of Strange Adventure 5.1: A Summary of Unique Entry Methods (Breaking through Strange Adventure 5.1: Adventure Strategy of Challenges and Surprises)
Unveiling the Secrets of Strange Adventure 5.1: A Summary of Unique Entry Method
Unveiling the Secrets of Strange Adventure 5.1: A Summary of Unique Entry Methods (Breaking through Strange Adventure 5.1: Adventure Strategy of Challenges and Surprises). Many players may not be familiar with this, so let me introduce the secrets of Strange Adventure 4.1: A Summary of Unique Entry Methods (Breaking through Strange Adventure 5.1: Adventure Strategy of Challenges and Surprises), interested players can come and learn!
In “Dawn Adventure,” a game developed by GameRiddr, players will play as a witch trapped in a maze, exploring the truth from an ancient and terrifying background. The game is based on fairy tales, telling a mysterious magical world and a long-hidden story. But when you return to that era, you will find that everything has become unfamiliar. The game will allow you to travel to another world again to experience the feeling of being there and discover the mysteries of this world.
In “Dawn Adventure,” players not only need to complete all the story levels but also unlock new items and unravel more secrets to continue the story and adventure!
[New Gameplay]
“Dawn Adventure” adopts a brand-new physics engine technology. Players will manipulate the character to move and perform actions such as jumping and crouching in different situations. At the same time, the game also introduces many destructible objects, such as wood and rocks, allowing players to pass through more flexibly.
Breaking through Strange Adventure 5.1: Adventure Strategy of Challenges and Surprises
Stage 1: Click on the left stone slab to make the character jump onto the right pillar.
Stage 2: Move to the middle stone, make the character jump down, and step on the switch.
Stage 3: Click on the bottom stone gate, let the character walk forward for a while.
Stage 4: Click on the small wooden house above, let the little girl walk to the end platform.
Stage 5: Click on the flowerpot in the middle, let the princess walk to the bottom and climb up from the flower bushes.
Stage 6: Put two red blocks together and make the character stand on top.
Stage 7: Throw the yellow ball to the middle and let the female lead walk over.
Stage 8: Throw three green balls into two white circles separately.
Stage 9: Throw five pink balls onto the positions of blue and purple, let them collide and turn into black.
Stage 10: Move the four balls in the middle area.
Stage 11: Throw three yellow balls onto the first square on the left, let it roll to the right, and then let it roll to the top.
Stage 12: Move three balls in the middle area to the middle and let them roll to the top right.
Stage 13: Move six balls in the middle area to the top.
Stage 14: Move one of the four hands on both sides, separate them.
Stage 15: Click on the flame switch in the middle area, let them ignite and explode, and let the little girl walk into the furnace.
Stage 16: Throw all the colored balls into the middle and let them all explode out of the hole.
Stage 17: Let the little girl in the middle enter the passage.
Stage 18: Let the key on the left wall stand upright and let it open the door.
Stage 19: Let the red ball fall into the corner on the right wall, let the little girl step on the mechanism.
Stage 20: Let the red arrow point to the box on the right and turn it gray.
Stage 21: Click on the right small car, let it run into the left room, let its footsteps stop, and let the little boy pass. (Note: Do not click in the wrong direction with the mouse!)
Stage 22: Move the six balls in the left area.
Stage 23: Move the six balls in the left area and bring them all to the middle.
Stage 24: Let the person in the middle step on the mechanism, let the dwarf rotate inside, and let the dwarf merge with him. (Remember! Never click on the wrong position with the mouse)
Stage 25: Let the soldiers in the middle step on the mechanism, let them all pop out, let them bounce back, and let the dwarf merge with him.
Stage 26: In the right room, pull all the monsters in, and let the dwarf use his skills to drive away the little brothers!
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